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I am trying to find the limit of my PC and forest pack so I know what to expect during future projects at my architecture studio. Last project came out a little bad because I did not have time to finish it. A render of the house would take 30 minutes and the site 20. Put together I thought 50 minutes for a render are ok, but when I combined the 2 elements, my PC just froze and did not let go for quite some time. I could not work anymore so I had to take the scene to my flatmate and use his computer which has the same amount of ram, only he had a ssd at that time and I did not, which made everything work in the end. You can truly see the difference in quality between the and because I had to ditch the site all together. The renders are nothing amazing, but the quality of them is better than that of the students which are 2 years higher than me, which makes me quite proud:) The mark was a 8,80 out of 10 which put me in top 5 out of 30.
How to speed up the 3ds Max program and save time? If you happen to do more complex scenes, then sooner or later your program starts to feel slower.
In case it helps, suggested to apply the modifier 'turn to gPoly'. It is amazing.
It really works and you can go back to your edit poly or other modifiers at any time. When it had 4 Mil polygons, it froze 30 seconds at a time but it had 30 Fps while not frozen. I had increased the mesh to 32 million polygons (yes, I am suicidal) and after running out of ram, and making a 20GB pagefile on the ssd, it unfroze in 5 minutes and now runs with 3 fps but it does not freeze. I uses only 2.5 GB of ram despite having 8 times more information. It is downright amazing.
Hello all,I am hoping to find some new suggestions to my problem here. I have searched the web for the last two weeks and found no solution.
Thanks in advance for the help.My problem:There are a couple of scenes that we built that have become extremely slow when it comes to saving/opening/merging/exporting, so on so forth. This is a real productivity killer because saving takes 5 to 30 minutes depending on the scene. And because autosave kicks in every 5 minutes this means i can work for 5 mins, then wait for the file to save forever. Strangely enough, when the file is finally done loading, it runs with a very smooth framerate. For now I have disabled the autosave, but that is no real solution.
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